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Jafit McJafitson
Dreddit Test Alliance Please Ignore
132
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Posted - 2012.01.11 11:21:00 -
[1] - Quote
Valei Khurelem wrote:EDITED FOR BELOW POST: If players were using this then GM's would be able to spot bots more easily because bots wouldn't be clever enough to aim at the points.
Yes, a requirement for aiming makes bots unusable... That's why there's no such thing as aimbots for FPS games.
Sigh...
Any mindless repetitive task should be automated, the fact that mining isn't is simply down to it being the first form of resource gathering to be implemented during CCP's bright wide-eyed innocent youth at the very start of the game. So players have automated it themselves and CCP don't ban them en-mass because who the hell is going to keep the economy running by actually spending time mining? |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
132
|
Posted - 2012.01.11 13:21:00 -
[2] - Quote
Mining can be a relaxing passive activity that you can accomplish while paying attention to things that are fun (such as p0rn or forums, or watching the grass grow on your lawn), only paying attention occasionally to move your ore into a can or lock another rock, while watching local if you're dumb enough to mine in nullsec.
People in this thread want to change mining so that it requires the player to pay constant attention to the process of aiming at silvery bits on asteroids. They want the player paying full attention to and spending their energy performing a menial repetitive task that bots have been fully capable of successfully accomplishing since the first multi-player first-person-shooters.
People somehow think that this will reduce botting, I think being forced to aim at silvery bits on asteroids will drive more people to set up bots, bots programmed to aim at silvery bits on asteroids. |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
132
|
Posted - 2012.01.11 13:58:00 -
[3] - Quote
Valei Khurelem wrote:..... So making the game more fun and interactive while making it reward you more for using the new feature and making mining an actual faster process is some how a bad thing?
IT MAKES SO MUCH SENSE! DAMN THE PERSON WHO MADE THIS THREAD!
Do me a favour, open this image in MS paint and colour in all the craters red, using a 1px paint brush, then come back and tell me how much fun you had.
If your idea of fun interactivity is aiming at silvery bits on asteroids, then your opinion can be safely ignored. |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
132
|
Posted - 2012.01.11 16:03:00 -
[4] - Quote
Valei Khurelem wrote:People like you are why MMORPGs suck, ever heard of a game called Crayon Physics Deluxe? http://www.youtube.com/watch?v=avkacGQKWecif you really feel that you have to 'accomplish' something in a video game of all things, you need your life sorting out, games are supposed to be fun, if they are tedious and boring and you have to treat them like a job then they are not games, it is that simple. It's far better doing this and being rewarded for it properly than clicking icons and tediously waiting for the mining cycle to finish.
Really? You're comparing your idea to Crayon Physics? In that game you're drawing shapes to solve a series of logical problems by being creative, any sense of accomplishment you get from that comes from solving the puzzles. In your idea you're aiming at shiny areas on a rock endlessly, all you have to look forward to is stopping. And that is why bots are still going to be able to do it better and longer than humans, they can aim at shiny things and they never get bored. |
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